Sonnet (Water) Water · Support · 4★
🔍
Cutoffs P1: 800 P2: 1,115 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,498 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Sonnet (Water)
Name Sonnet
Element Water
Archetype Support
Family Harp Magician
Natural Stars
Skill-ups to Max
×12
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 10,710
25th %ile: 11040
Median: 11370
75th %ile: 11700
Sonnet (Water): 10,710
10050 12345
ATK 604
25th %ile: 648
Median: 703
75th %ile: 725
Sonnet (Water): 604
571 801
DEF 659
25th %ile: 670
Median: 703
75th %ile: 725
Sonnet (Water): 659
604 790
SPD 98
25th %ile: 100
Median: 101
75th %ile: 104
Sonnet (Water): 98
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Sonnet (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Sonnet (Water): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Sonnet (Water): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the Resistance of ally monsters in Guild Content by 40%.

Stat: Resistance Bonus: +40%

Tempting Dream
Tempting Dream

Attacks the enemy target to put the enemy to sleep for 1 turn with a 10% chance and absorb the Attack Bar by 15% with a 30% chance. The damage increases accordingly to your Attack Speed.

Max Skill: +20% Harmful Effect Rate +20% Damage
Mult: ATKSPD ATK*(SPD + 60)/50
Effects: Sleep Absorb ATB
▸Damage +5%
▸Effect Rate +5%
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
Nightmare Melody
Nightmare Melody AOE

Puts all enemies to sleep for 1 turn with a 60% chance and inflicts 2 Continuous Damage for 2 turns with a 60% chance. Blocks enemies that are already asleep from removing harmful effects for 1 turn.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Harmful Effect Rate
Effects: Sleep Continuous DMG Harmful Effect Removal Blocked
▸Effect Rate +5%
▸Effect Rate +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Distorted Healing Music
Distorted Healing Music AOE

Attacks all enemies to put them to sleep for 2 turns and creates a Shield equal to 30% of your MAX HP on all allies for 3 turns. The damage increases according to your MAX HP.

Cooldown: 6 turns → 4 turns (−2)
Max Skill: -2 CD
Mult: ATKMAX HP ATK + 0.12*MAX HP
Effects: Sleep Shield
▸Cooltime Turn -1
▸Cooltime Turn -1

September 28, 2026 Balance Patch

September 28, 2026 · Patch #93 · 2 changes
Full patch ↗
Nightmare MelodyS2
Effect added
[Effect added] Blocks the enemy from removing harmful effects for 1 turn if the enemy is already asleep.
Distorted Healing MusicS3
Value changed
1 → 2 turns
[Value changed] Attacks all enemies to put them to sleep for 1 2 turns.

September 26, 2023 Balance Patch

September 26, 2023 · Patch #63 · 1 change
Full patch ↗
⚙
Awakening Effect Changed
Awakening Effect Changed
Increases the Resistance by 25% Increases the Accuracy by 25%

November 28, 2022 Balance Patch

November 28, 2022 · Patch #56 · 2 changes
Full patch ↗
Distorted Healing MusicS3
Skill Change
Shield amount: Proportionate to damage MAX HP of the caster Creates a shield that's equivalent to 30% of the damage on all allies for 2 turns Creates a shield that's equivalent to 30% of your MAX HP on all allies for 3 turns
Nightmare MelodyS2
Skill Change
50% → 60%
Puts all enemies to sleep with a 50% 60% chance Inflicts 1 Continuous Damage effect for 2 turns Inflicts 2 Continuous Damage effects for 2 turns

November 29, 2021 Balance Patch

November 29, 2021 · Patch #49 · 1 change
Full patch ↗
⚙
Leader Skill Added
Leader Skill Added
The Resistance of ally Monsters is increased by 40% in Guild content

May 28, 2019 Balance Patch

May 28, 2019 · Patch #31 · 1 change
Full patch ↗
Nightmare MelodyS2
Skill Fixed
Improved the skill effect to be displayed in more accurate location

March 30, 2019 Balance Patch

March 30, 2019 · Patch #30 · 1 change
Full patch ↗
Nightmare MelodyS2
Skill Fixed
Fixed an issue of the harmful effect activation chance not applying properly
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